#include <game/ResourceReferenceDefinition.h>

ARELLO_GAME_NAMESPACE_DECL_START

bool ResourceReferenceDefinition::on_attribute(xml::Provider * prov, const std::string & name, const std::string & value)
{
	if (name == "Path")
		return converter::convert(value, &this->path);
	
	return false;
}

ARELLO_GAME_NAMESPACE_DECL_END